Unity 2D Game Development (Hands-On)

This Unity 2D Master Class course helps you create two game titles in Unity Game Engine under the expert guidance. By the end of this course, you will be able to create multiple 2D games with ease.

Programming

10 Hours

Description

Unleash your creativity with our Unity game development training program. You'll gain hands-on experience and insights from industry professionals to master your game development skills. In just a few days, you'll transform from a beginner to a skilled Unity developer, equipped to build your own games or pursue a career in the thriving game industry. Your game development adventure starts here.

Course Objectives

Provide learners with a solid understanding of the Unity game engine, its interface, and essential tools.

Basic Programming: Introduce beginners to programming concepts and the C# language, enabling them to create simple scripts for game mechanics.

2D Graphics: Familiarize learners with creating and manipulating 2D graphics, sprites, sprite editing, and animations within Unity.

User Interfaces (UI): Instruct on designing and implementing user interfaces, menus, buttons, and interactive elements.

Sound and Music Integration: Cover integrating audio effects, soundtracks, and music into games to enhance the player experience.

Platform Deployment: Provide insights into deploying games to various platforms, such as PC, and mobile devices

Problem Solving: Develop problem-solving skills by tackling common game development challenges and debugging errors.

Target Audience

Games or Game Development enthusiast, one who loves playing games or interested in making games.

Basic Understanding

Basic computer skills is required

Course Content

No sessions available.

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Unity 2D Game Development (Hands-On)

Session 1: Games Covered

  1. Car Dodge 2D
  2. Flappy Bird

Session 2: Gameplay Mechanics and Systems

  1. Building game mechanics using Unity's physics and scripting systems.
  2. Implementing player controls, movement, and interactions.
  3. Developing game systems like scoring, timers, game over conditions

Session 3: User Interfaces (UI) and Audio

  1. Creating user interfaces using Unity's UI system.
  2. Integrating audio effects and music into games.

Session 4: 2D Graphics and Animation

  1. Working with 2D sprites in Unity.
  2. Creating 2D animations and transitions for characters and objects.

Session 5: Optimization and Performance:

  1. Techniques for optimizing game performance and reducing bottlenecks.
  2. Implementing best practices for efficient coding and resource management.

Session 6: Introduction to Unity and Programming

No lectures available

Session 7: Overview of Unity's interface and components.

No lectures available

Session 8: Basic programming concepts (variables, loops, conditionals)

No lectures available

Session 9: Setting up a development environment.

No lectures available

Coupons

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Live Support

Call

+510-849-6155

Mail to

support@simplivlearning.com

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